Minecraft-like world generation in Unity using builtin Mathf.PerlinNoise function.

Alexander kask Elo 1746ca6c2c Removed unneeded components 1 year ago
Assets 1746ca6c2c Removed unneeded components 1 year ago
ProjectSettings aaf9419e5a Refactored code, added pooling and threading 1 year ago
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LICENSE aaf9419e5a Refactored code, added pooling and threading 1 year ago
README aaf9419e5a Refactored code, added pooling and threading 1 year ago

README

Minecraft-like world generation in Unity using builtin Mathf.PerlinNoise function. Features:

* World divided to 16x16 sized chunks
* Only chunks around the player are being generated on demand
* Only draws outer faces - even between chunks (skips sides and bottom)